My most recent DW session led to two GM questions that I am hoping you guys can, once again, help me with.
First, I cannot seem to get a proper grip on the Volley move. For example, my Ranger player frequently wants to do fictionally sensible things that involve using her bow in ways other than just shooting to kill. However, ‘Called Shot’ explicitly requires a surprised or helpless target, so what do I do when during a fight against a non-surprised opponent she says things like “I aim for his legs”, or “I just want to disable, not kill him”, or even “I want to shoot out the lights”? Until now I’ve just said, sorry, Volley doesn’t work like that, you can’t shoot unless you mean it, and it is a fighting move so it has to involve an opponent — but to be honest neither my players not myself find that very satisfying. How do you guys handle this? Any pointers to better deal with this sort of thing?
Second question: as I understand the rules, player Bonds are uni-directional in terms of XP. Although both players should agree with the Bond when it is created, and agree that it is resolved, only the Player who has it written on his or her sheet gets XP when it is resolved. Is there a specific reason why a bond doesn’t give XP to both people involved? My players really seemed to expect that, and I was a bit unsure of how to explain the reasoning behind this not being the case.
As always, many thanks in advance for your advice!