I am curious what the most interesting Gods were which you or someone else you played with invented for his…

I am curious what the most interesting Gods were which you or someone else you played with invented for his…

I am curious what the most interesting Gods were which you or someone else you played with invented for his Cleric/Ranger/Paladin ect.

The most fun God by far is from a player in the current Campaign. He calls him “der Flausch” (German game. translated “The Fluff”) and he is the manifestation of everything fluffy or furry.

oh.. and he plays a dwarf ^^ its just great fun. Everything he casts a spell something fluffy appears, for example when he heals they get a fur where the cut used to be ^^

8 thoughts on “I am curious what the most interesting Gods were which you or someone else you played with invented for his…”

  1. Our pantheon in our game is numbered. Some people worship “Ten”, others worship “Four”, etc. They are all aspects of nature ranging from Birth (One) to Death (Nine) and Beyond (Ten).

    They all have names, though, but it is considered disrespectful to use them in public.

    My favorite part of the practices of the Tenth Order is that “What Lies Beneath” is both figurative and literal. Worship and prayers require burying important trinkets, and their symbology is related to digging and burying. Our cleric’s preferred weapon and holy symbol is a shovel.

  2. Bam, the god of surprise.  It started with a trapped striking statue (I pulled it from a random deck) and it just sort of fell together that Bam’s altars always surprised you, and you could never expect where they were going to be.

  3. One of my current players is a cleric worshipping Serkis, the god of suffering, who tortures souls in the afterlife — except that the clerics know this is actually a lie, and Serkis is pretty chill. Publicly, the clerics actually use Serkis’ power against him, trying to offset his suffering in the world.

    This translates to a lot of heal attempts which still wind up being incredibly painful, because, you know, god of suffering. The failed heal attempts are even more spectacular. One fail resulted in a character losing his spine.

  4. In a previous campaign, I had set up the god of death as “good” and the god of life as “evil,” plotting to usurp the god of death. A cleric player wanted to worship the god of shadows which became the god of trickery which became the god of life, so everything flipped and the campaign became an effort to thwart the god of death (who’d become corrupted) and replace him with one of the player characters.

    Except that they couldn’t dethrone only one god, so the end of the campaign included the gods of life, wisdom, and sky also sacrificing themselves and being replaced by other players’ characters. The entire party became the new pantheon.

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