Classic Gygaxian Gibbering Mouther (Pure breed from Tamoachan)
(Solitary, Large, Magic, Divine, Devious, Terrifying, Amorphous)
Countless jaws (d10+2 damage, 3 piercing) HP: 21 Armor: 5
Close, Reach, Messy
The gibbering mouther is not regarded as an “evil” creature, but in order to sustain its mad self, it must feast upon the bodily fluids and sanity of mortal creatures, preferably intelligent ones. It attacks by spitting strings of protoplasmic flesh which end in a mouth and one or more eyes at opponents, which then bite them, causing both acid and blinding damage. When it has defeated an opponent, it swallows them whole, and then proceeds to suck away both their bodily fluids and sanity. It is possible for the victim to cut their way out.
Having so many eyes, gibbering mouthers are difficult to sneak up on.
Gibbering mouthers can speak any language, but most seldom speak anything other than mad babble and gibberish. Some have been reported that gibber useful information or riddles in strange or ancient tongues.
Instinct: To eat and drive insane
• Drive insane with its endless gibbering
• Melt ground under it into quicksand (Defy Danger or be trapped)
• Spit acid in the face (1d12 damage, Far)
Custom Move: When you meet a Gibbering Mouther, ROLL+WIS. On a 10+, it is simply a disturbing and disgusting thing. On a 7-9, you stay sane but choose 2:
• You flee from the unspeakable horror.
• You are unable to speak and can only gibber until you make camp.
• You are mildly delusional and take -1 on all rolls until you next make camp.
On 6- suffer all 3.
A gibbering mouther will swallow a victim instead of killing him or her if that damage roll would have normally killed the player. The player is allowed a ROLL+DEX to prevent being swallowed and no damage is suffered.
When you’re swallowed by a mouther, take -1 forward from the mouther’s digestive juices and don’t get too comfortable. Mouthers digest anything but stone and metal.
When you escape from the inside of a mouther, roll+CON. On a 10+, you get out and pick one:
– deal your damage to the mouther;
– none of your stuff is ruined.
On a 7-9, you just barely struggle free.
On a miss, the mouther deals damage to you and some of your non-stone and non-metal stuff gets ruined.