Help. Kolbold ideas needed.
Hey role players, I need some guidance. I asked my party “what powerful force from “downwind” ( of all this burning wreckage) comes to investigate, and how do you know they are coming?”
They answered “a kobold scouting party is coming, and they know this because they hear the drums in the distance.”
And so, let there be kobolds.
they refers to the kobolds.
1 they have secrets.
2 they have 60-90 kobolds in this scouting party
3 they are looking for information
4 they are almost out of time, and need a nesting location right now
5 there are 4 factions. priests, “drivers”, warriors, and lizard handlers
6 the war wagons were apparently way too cool, and the party simply surrendered themselves to the patrol, and was peacefully escorted to the kobold scout camp, even though they are convinced it is a bad idea.
7 every attempt by the players to not go to the main camp was met with polite and firm redirection of the conversation….
8 The kobolds understand the human language, but do not speak it
9 The kobolds fed cooked human meat to the lizard man in the party when he tried to get the war wagon to stop for lunch.
10 the bard was given a new music instrument when she asked them to drive a different direction.
11 a priest is very angry at the party’s arrival
What do I do now as they have surrendered themselves to 60+ evil, human eating kobolds with some really cool engineering wonders?