Need help with a class idea
I can’t find anywhere in my searches for a Pokemon trainer class. So the following is a very raw idea. Thoughts appreciated.
The Poke… or uhh Monster Master is based on the Grimm World’s Shaman and Necromancer as well as the Dungeon World’s Ranger.
The idea behind the Monster Master is to capture and command beasts of the world.
My hope for this class is to be usable alongside the other classes as well as in its own setting.
These are the starting moves thus far:
Catch Them All
You have 6 Holding Cubes in which to store beasts and monsters of the world. Each cube is the size of a human hand and nearly weightless. Only one monster may reside inside a single cube.
When you witness a creature lose consciousness, touch an empty Holding Cube to the monster. Roll+CHA
10+: The monster is captured and safely held within the cube to be commanded later. The GM will give you a list of moves the monster may use.
7-9: Success, but the GM will tell you something unwanted about this monster such as:
-The monster is unpredictable
-It’s lost to much of its strength and isn’t the monster it use to be.
-You must Praise the monster before you can command it.
I Choose You
Hold out a Holding Cube and call forth the captured monster to your side. Hold 3, you may use your holds to Command the monster.
You act through the monster you have captured by commanding it through means of voice, hand waving, or any other manner of communication the two of you may be capable of. Roll+CHA
10+: Your command is understood and the monster will perform a move from its move list, your choice.
7-9: The monster will perform a move from its list, your choice, but also choose one from the list below:
– -1 hold. If this is your last hold, the monster will complete the move to the best of its abilities, then have no other desire except to return to its Holding Cube. You must Praise it before you may call upon it again.
– You draw unwanted attention.
– Your monsters don’t like how you command, -1 Ongoing to your commands towards your monsters until you Praise them.
When you have time to rest (about an hour or more), you may praise your monsters and remove all ill effects you and they have towards each other. You also regain the use of your moves where they are involved.