One of the hardest parts of Dungeon World for me is money. Both as a player and GM, I haven’t figured out how to make coin meaningful. DW characters seem not to need, or even want much gear. Like, nobody’s saving up to buy a +1 longsword. As a player I’ve ended up just accumulating and sitting on big piles of cash with nowhere to spend it.
The main solution I’ve encountered is a sort of forced inflation of the value of coin, like “you need x coin to complete your ritual/ ransom your friend/ pay back a debt,” but there’s less of an intrinsic mechanical value to it.
So, GMs, what opportunities to spend coin do you offer your players? What do players wish they could spend their coin on?