Hi guys – can you explain the damage stats on munsters for me?

Hi guys – can you explain the damage stats on munsters for me?

Hi guys – can you explain the damage stats on munsters for me?

eg what do these equate to?

Cave Rat: Gnaw (d6 damage 1 piercing)

Rot Grub: Burrow (d6-2 damage)

Elvish Warrior: Sword (b[2d6] damage)

Are there other tags/modifiers other than:

ignores armour

piercing

damage

impervious

8 thoughts on “Hi guys – can you explain the damage stats on munsters for me?”

  1. There’s a list of Monster Tags on page 224 of the rulebook, and a huge glossary of tags on pages 396-399.

    Piercing means you ignore that much armor. So “Gnaw” is 1d6 damage, but a defender with 2 armor will only negate 1 damage, and a character with 1 or 0 armor will take the full damage rolled, for example.

    “Burrow” is just 1d6 damage minus 2. So if you roll a 6, you actually only take 4 damage, and if you roll a 1 or 2, you don’t take any damage.

    The b[2d6] and w[2d6] syntax means “best of” and “worst of.” So for “Sword,” you roll 2d6, and take the higher of the two numbers. Likewise, a w[2d6] attack would take the lower of the two numbers.

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