Why can’t Dungeon World be scripted like other table-top RPG systems? It can, can’t it?
I see many posts that shun too much preparation and even the slightest ‘Railroading’. Many games allow this and are even expected, D&D for example. What’s wrong with doing this in Dungeon World too?
I feel like as long as the group you play with likes scripted dungeon crawls and are up for a change in game mechanics (DW’s in this case) it could be done.
An I missing something, or is scripted scenarios near impossible to play when using Dungeon World mechanics.?