Anyone else get irritated at yourself later when you think “I should have done THAT” during a session.

Anyone else get irritated at yourself later when you think “I should have done THAT” during a session.

Anyone else get irritated at yourself later when you think “I should have done THAT” during a session.

For instance…

The group is climbing a tower of a mad wizard, and comes about a creature that is wearing a key around its neck in a room that has 4 red lanterns (one on each wall).

I let them tell me what creature they see. It could have literally been anything.

They chose a bunny. (Strangely enough, the creature that I envisioned them picking when I thought up this scenario)

One of them trips into the room after a volley roll rolls a 7 (yes, they hit the bunny — and yes, after a humorous attempt at ‘animal speak’ by my Druid, they knew it wasn’t a real bunny).

Walls zoom away in all directions, bunny turns into a massive, slavering, demonic bunny. And they realize quickly enough that they need to kill the lanterns (with the side effect of the room taking a massive, possibly vomit-inducing LURCH after each lantern was destroyed, and making the bunny smaller and weaker in the process).

It wasn’t rocket surgery, but it was a lot of fun

The part that annoyed me later that night is that I didn’t have the bunny take any massive leaps into the air and land on people. Sure, he fought them, and hurt them pretty good with his sabertooth-like teeth and wicked claws. But I just wish he’d done something more “bunny-like” during the battle (I wish I’d taken 2 minutes after finding out what they wanted to plan out some more thorough monster details)

Anyone else have any minor regrets like this?

5 thoughts on “Anyone else get irritated at yourself later when you think “I should have done THAT” during a session.”

  1. Now I WILL play a rocket surgeon in Inverse World.

    Minor regrets? Yeah, like that time my group found some rocks with strange blue veins, which resembled runic writings, only natural, not manmade.

    In the end, they didn’t make very much of them, and I thought “What if I had made these alive, and they communicated with each other through these symbols? What if you could make spells or such by following the placement of rocks along a leyline? Alas, too late…

    The solution: take a piece of paper, and store for future use.

    Now these stones are back, in another campaign, another world. no magic; mystical pathways which convene instruction for arcane tecnology.

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