Working on another project I found this amidst my notes:

Working on another project I found this amidst my notes:

Working on another project I found this amidst my notes:

Witcher’s Brew

When you take time (a few hours) to concoct a strange elixir name a monster and pick 1 effect:

• Consuming the elixir forces you into a coma from which you won’t wake for several hours.

• The elixir wracks your body with pain as it works on your system. Take 1D8 damage.

• The elixir’s effects will last for less than an hour, rather than a few hours. 

Then roll + CON. On a 10+ hold 3. On a 7-9 hold 2. On a 6- hold 1, but the GM chooses an additional effect from the above options. While the elixir is in your system you may spend your hold to to negate the effects of the chosen monster’s abilities on yourself. You can resist a vampire’s mind control, match a werewolf’s agility, stop a gorgon from turning you to stone, etc.

2 thoughts on “Working on another project I found this amidst my notes:”

  1. Nice. I’d love to find a recipe like this tucked into some dead wizard’s journal.

    Should it be “when you drink the elixir roll +CON”? Or is it the intention that only the brewer can drink it?

  2. Well, sure you could have someone else drink it. Give me a defy danger CON, please. The danger your defying is drinking a potion that was carefully calibrated to work with someone else’s body chemistry. Regardless, the side effect is going to be stronger than those listed here. On a miss the potion makes permanent changes to your physiology.

    Sounds good? Roll.  

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