Inspired by Vincents AW:DA and Jason Lutes  new DW supplement.

Inspired by Vincents AW:DA and Jason Lutes  new DW supplement.

Inspired by Vincents AW:DA and Jason Lutes  new DW supplement. Low Resolution Version for free use. I will now offer such Maps in Pär Lindström ‘s RPGNow shop and my Patreon as addition to the normal version of maps with predrawn landscapes. I can also see some use for pointcrawl style games.

I am always glad for some feedback 😉

Note: It will be a pay-what-you-want Mappack and I will notify anyone interested here in the comments when I have it done and up.

9 thoughts on “Inspired by Vincents AW:DA and Jason Lutes  new DW supplement.”

  1. Very cool.  I liked the way the maps in AW:DA made players justify the boundaries during any location development fictionally without having to worry as much about “should this be a straight line, or should we meander it, and what degree of travel, and….” … the less interesting cartography stuff. 

    (“Okay, so the town ends here.  Why, [aside from the fact that there’s already line on the map]?”  “Err… that’s where the mighty Eron River flows, and we’ve never redirected it because that could make war with the Croc People.”)

    Could make for a unique Risk or Diplomacy game map too after some empire clustering.

  2. Yes indeed, I have the landscape Version nearly done and will most likely post the set tomorrow or wednesday.

    It will contain the grid like shown, a hex version, a blank Version and one with landcapes (also with the different grids and without)

    Additionaly i choosed a bigger voronoi grig, and simplified the Border more.

    Anything else you all want?

    I was also under the Impression that maps without paper textures are prefered for BW print?

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