I tried last night my first session of Inverse World.
My two players created 003, a faceless steel (maybe?) steampunk golem with a murky past and Vi, a sky dancer with wyvern’s wings, who none (himself included) knows where the hell he comes from.
Vi knows something about 003’s past, but not much: he eavesdropped his previous owner, a Lantern now dead. Very dead.
They are the only survivors of the Lonely Shewolf, a pirate airship that crashed on the Island of Glassery, a weirdly shaped island (thank you very much to Stephanie Bryant, whose island inspired me to play Inverse World) with a lot of secrets waiting our two weird heroes…
I just love this game: I had literally nothing prepared for this first session, with the exception of a couple micro-quests to keep them entertained.
In a matter of minutes they gave me a Campaign Front (“Who the fuck is 003 creator?”) and a lot of adventure idea.