Even Death may die…. Changing up the Last Breath Move.
I’m still preparing my God Slaying, Cosmos Ending, Ultra-High power DW one-shot.
I’m starting with the premise that the Gates of Death have been shattered and the Keeper of the Gate and the very God of Death have been slain/destroyed. This is causing all kinds of mayhem the PC’s need to put right.
Story aside: How would you alter or change the Last Breath move to mechanically accommodate this state of affairs in the Narrative? Or rather, how would you change the narrative to keep Last Breath’s mechanics and effects to deal with these circumstances?
My current ideas are to show flashes of the Past and Future showing moments of Prophecy and Destiny. Then getting back to the action.
Also, characters with Divine or Spritual connections might have a direct interface with their Deity.
What are your ideas? Remember: This is a One-Shot, Characters are insanely strong in this narrative (Veritable Demi-Gods and Paragons of the World).