I’ve been thinking about making a Druid move/item/fictionally-learned-ability that allows our druid to do “quick…

I’ve been thinking about making a Druid move/item/fictionally-learned-ability that allows our druid to do “quick…

I’ve been thinking about making a Druid move/item/fictionally-learned-ability that allows our druid to do “quick change” actions, where he quickly shifts in then out of a form to do something (eg. turn into something fast to catch up to a foe, then change back to halfling/into something else to attack). It feels like this doesn’t really fit with the gain hold function of the regular shapeshift since he’s only changing briefly. I’ve been inspired by some video games like Bayonetta where the animal forms are mostly a means of traversal but the actual fighting is performed in human form. The changes can be very rapid.

Any ideas for mechanics to go with this? Or should I just make it descriptive? It’s mostly an idea for a coolness/flavour thing, so maybe if he’s not involving an attack it’s just something that he gets to make happen without a shapeshift roll? What do you guys think?

7 thoughts on “I’ve been thinking about making a Druid move/item/fictionally-learned-ability that allows our druid to do “quick…”

  1. I personally feel that “it takes time to transform” is one of the few things that puts some control on a Druid. 

    However, 

    When you shapeshift into an animal instantly, roll to Shapechange as normal but receive 1 less hold. 

  2. Advanced Move: Predator/Prey

    When the Druid shapeshifts and has 3 hold they can spend 1 hold to turn into their CURRENT forms natural predator or prey without having to re-roll their shape shifting move.

    You coudl turn into a gazelle, spend one hold for the gazelle move: Out run enemies, then spend one hold for Predator/Prey and turn into a lion then still have one hold leftover for any lion moves; terrify roar, mauling swipe, etc…

    Just spitballing…

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