I wonder how easy would it be to use those old basic D&D modules as a GUIDE to run as an adventure in DW?

I wonder how easy would it be to use those old basic D&D modules as a GUIDE to run as an adventure in DW?

I wonder how easy would it be to use those old basic D&D modules as a GUIDE to run as an adventure in DW? Not word for word (Leave blank spaces)… just as a basic guide.

8 thoughts on “I wonder how easy would it be to use those old basic D&D modules as a GUIDE to run as an adventure in DW?”

  1. Dwellers of the Forbidden City, I think it was I1, makes for a fantastic DW adventure. Awesome location, lots of factions and NPC’s and no real plot-arcs. Its less of an adventure and more of a micro-sandbox filled with adventure potential.

  2. One of the DW campaigns I am running does this. We are doing secret of bone hill right now, very easy, just use the material as your starting point. The rumours in that one were great fun.

Comments are closed.