6 thoughts on “I want to play that class.”

  1. I like that kind of cinematic approach.

    I like quick, lethal warriors, lightly armored, who attack in a whirlwind of spells and acrobatic stunts.

    I’m probably not looking at a Wizard grimoire here, no “utility” spells.

    In D&D 4th the nearer thing was the Swordmage, and in Dungeon World I pulled something like that out multiclassing an Elf Warrior into Bard and Wizard, and working a lot on fictional positioning and world details and aspects.

  2. Turns out, that concept is actually hard to do since this class wants to be good at so many things. I could do a great take on the SoM character but actual swordmage isn’t as easy since you would need to go into 3 different archetypes to make it good. 

    You could however just take 2 classes that make you really good at fighting and then take spellcasting in addition. 

    That works. But I am not sure if that is what you are looking for. 

    I could see taking the Arsenal class and reflavouring the arsenal as your spellbook/bag of trinkets. Than you could maybe do some neat things. 

    But Superawesome Swordmage – to broad of a concept in a way. 

    The freedom of specialties however would allow me to retry making a Swordmage specialty again – something that I couldn’t get to work as a CC. Not sure if that is a great idea though. 

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