I have an idea for a DW adventure, but I know that I don’t possess the skills to GM a game.

I have an idea for a DW adventure, but I know that I don’t possess the skills to GM a game.

I have an idea for a DW adventure, but I know that I don’t possess the skills to GM a game. Is there anyone would be interested in collaborating, and perhaps running the game with me as creative consultant?

15 thoughts on “I have an idea for a DW adventure, but I know that I don’t possess the skills to GM a game.”

  1. Even if you find “established” players Shadi Alhusary things should be fine. As long as they aren’t complete and total douche bags, they’ll understand this is your first time ever GMing and help you out. Plus, they can offer great feedback after the game.

  2. I haven’t read any comments yet but run it yourself. You can do it! You will also continue to think up great adventures so don’t be scared you are “wasting” an idea on being an inexperienced DM. That used to be my fear.

  3. You might also consider co-GMing.  I tried that once, where I had soft moves for 10+ and mostly drove the story forward, the other had hard moves for 6-, soft moves for 7-9.  It gave a sort of good cop/bad cop vibe.  And we gave each other suggestions, and both ran NPCs.  I think it’d have to be someone you communicate well with, though.

    But I also support trying to run games yourself!  It’s only hard until it gets easy.  If you let players know ahead of time, they’ll usually help you out.

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