It’s technically already Tuesday my time, but I was practicing some digital painting and wanted to showcase an item from one of my ongoing DW games for Magic Item Monday.
The Bone Wand of Beshi or The Bone Wand of Beshlanishutli
A cursed bone wand from the Jungle of Beshi, it was originally crafted by Beshlanishutli, King of Devils and Sultan of Death. It attracts any undead within near range and glows a bright teal color whenever undead are nearby.
Certain undead creatures (nightwing, ghosts, banshees, possibly more) may be absorbed by the wand which cause its runes to light up with the same, teal glow. Anyone capable of summoning or manipulating the undead may then draw them back out of the wand.
I haven’t quite figured out what happens when all three runes are fully glowing, but I’m sure it will be terribly evil and detrimental.
It’s also indestructible and unable to be lost or thrown away. If whoever is carrying it attempts to do so, it just comes back to wherever it was stored.
In the game I’m running, the PCs are on a quest to keep the wand from falling into the hands of Beshlanishutli, his demon offspring, and his minions. Since the PCs can’t destroy it, lose it, or throw it away, the only means they have of getting rid of it is by imprisoning it in a special box deep within an ancient, underground temple dedicated to Beshlanishutli.
Richard Robertson Vinney Cavallo Patrick S.