A player in one of my groups did not like how some of the available spells (e.g. Cause Fear, Speak with Dead) fit his Good-aligned Cleric’s concept so we looked at converting over a few spells from D&D that he could potentially swap out as an alternate. These are what we came up for 1st level as a first pass:
One living creature obeys one-word command for 1 round.
Comprehend Languages 1 Ongoing
Understand all spoken and written languages. Written material is read at 1 page/min for a maximum of 10 min/level. While this spell is ongoing you take -1 to cast a spell.
Healthful Rest 1
Up to 1 target/level may recover full HP when Making Camp.
Hide from Undead 1 Ongoing
Up to 1 target/level is warded. Non-intelligent undead cannot see, hear, smell or otherwise sense the warded targets. If a warded creature attempts to turn or command undead, touches an undead creature, or attacks any creature (even with a spell), the spell ends for all recipients. While this spell is ongoing you take -1 to cast a spell.
Subject delays making any type of move until next round.
Lesser Vigor 1
Creature touched gains 1 HP per round for 10 rounds + 1 rnd/level (max 15).
Nimbus of Light 1 Ongoing
You glow like lantern (30ft radius). As a Move, gather light then fling as a Volley for your damage. Attack ends spell. While this spell is ongoing you take -1 to cast a spell.
Ray of Resurgence 1
Remove one debility from target.
Target may reroll a failed (6-) Last Breath roll. This must be cast in the round after the original Last Breath roll is made.
Rudy Henkel had also posted up a list of alternate spells a while back: https://plus.google.com/113109478365341925413/posts/bUR2NbnhjUc