I don’t get a whole lot of time for prep, so guys, I need some help.
The Bard was examining an enormous crystal that a necromancer had used to bind an unknown number of ghosts to haunt/guard an old fortress. She wanted to find a way to free them and be certain they would move on to their proper rest.
Now she is the anchor, and both she and the ghosts realize that the best way to get to grade A warrior heaven is not by going quietly into the night, but by sticking around with her to more or less right the wrongs against them throughout the world. Mostly in taking revenge against the necromancer and his allies.
The other PCs are concerned that she might go insane as some of the ghosts had been a little psychotic after their time bound to a horrible undead state. They should be substantially, but not completely, right about that.
So I need a Compendium Class for a spirit anchor trying to help these ghosts write the wrongs against them and the woojy powers she may be able to employ with their aid, all while fighting to stay sane.
Write some moves, go! And thanks in advance for all the great ideas I know you’ll have.