This weekend I’m running a Dungeon World / X-Crawl Mashup (DW rules, XC setting). The premise is that each one of the crawlers are “boss monsters” from other X-Crawls who have been forced into a crawl team and sent into the most lethal Crawl ever designed – sort of the X-Crawl Superbowl.
(For those who don’t know X-Crawl, imagine the movie “The Running Man” except the runners are a D&D party – televised bloodshed, strategic product placement, and cash prizes.)
I’ve got some individual and group questions done to ask them at the start of the event, but I’m worried about riffing the game in a convention environment.
As a result, I’m hoping that the DW community can help me out with some contributions.
I’d like to have a down-and-dirty list of “encounter areas” for the crawl (dungeon). They don’t have to be detailed, but just enough to give me something to work with. Here’s some examples of what I’m thinking of:
“THREE MINUTES IN THE CAVE!” – For a 1,000 coin prize and a year’s supply of Dragon Turtle Wax (TM), the group needs to run into a dragon’s cave and retrieve a Maguffin, and get it out again in three minutes.
“SHOOTS AND LADDERS” – An obstacle course style event. Terraced rock platforms, rickety ladders, and hidden goblin snipers. Simply make it out alive to clear the room.
“SUPERFLY” – A disgusting chamber filled with monster excrement and lorded over by a gargantuan, bloodthirsty fly. Somewhere in the garbage is a fabulous pride – how much is your dignity and basic hygiene worth to you?
Stuff along those lines. The game will be tongue-in-cheek and very violent (these monster are a wrecking crew).