I put together an Illusionist compendium class + some new Illusion spells for my nephew, who wasn’t too happy about trading in his D&D gnome illusionist for a DW gnome wizard. I’d love any feedback you have on this.
I have a feeling it may be overpowered, but it was hard to strike a balance here. I think when it comes to illusions, the power comes mostly from creative ideas rather than the spells themselves, so it makes it tricky to balance things out. I’d rather err on the side of being too strong, though, as long as it makes for a good story.