This is a concept I’ve come up with that seem to be working well so far. I award RP points when the player/character has roleplayed really well/deeply, come up with a very creative solution to a problem, really gotten into the spirit and acted out their characters move, wrote a great backstory for their character, etc.
The player keeps track of their points in Roll20. I do not give them out willy-nilly, they have to be earned.
Then the player can spend their points in three ways:
1. Roll Twice and take the highest/lowest roll (depending on what you are rolling for.)
2. Take +1 forward on your next roll.
3. GM Choice: I will give the character a way to make their situation a little bit better, by perhaps giving them an item, or having their god whisper necessary information or perhaps putting just what they need (but may not have thought of) in their adventuring bag.
I’ve awarded points already and it is fun to watch the players try and decide if they want to use a precious RP point to help out in their current predicament!