I am running a Dwellers of the Forbidden City….basically…a old city in the middle of a jungle where the previous builders are gone. There are a few factions…Hobgoblins, Bullywugs, Yuan-ti, a Mage, Mongrel Men (led by an abusive mage who is not from this city and wants to leave), and another group who cannot be rationally dealt with. I am going to have the party teleport into the mage’s quarters and quite possible have to deal with that awkward situation..
What I am looking for, but I am having some problems with, it to come up with a handful of of things for the players to do in their possible interactions with the competing factions…beyond just killing them.
The players will likely want to leave, and there are a few passages out of this inverted mesa. I was thinking of having a magical way out which the mage would aid them with if they did a mission or two (like stealing some eggs from the bullywug camp).
Since this is highly creative group….I am hoping for a handful of high level ideas that I can flesh out.