Sage LaTorra Adam Koebel
When was the decision made to not make exchange harm for harm a standard outcome of Hack & Slash, something that always happened?
In AW, if two groups open fire at each other, they both deal harm to one another. If my Fighter triggers H&S with a monster, I only take damage if I roll 9 or below, assuming I do not opt for that extra d6 damage on a 10+.
I’m just wondering why. What was the reasoning not to follow the paradigm in AW to always exchange harm for harm, when it made sense that is?