[Original Briarwood post]
Inspired by The Sanguine Forest and a few or the other Starters, this morning’s idea is to write a solo DW adventure with lots of little dangers/opportunities and one big monster/treasure.
The forest is a front, wedged between mountaincliff caves and a hungry sea. The map is a series of circles arranged like a hexgrid, each containing one danger or opportunity (magic fountain, mushrooms, thorns, a lost backpack, snakes) and failures in one circle could attract dangers from an adjacent circle.
The whole thing would be a quest for the big treasure, and the player could explain why they had to go alone.
I am making this asap.