I’m having a panic moment. How do you guys keep track of everything happening in your campaign, between you own ideas and all the stuff the players come up with?
Since last night, my Keep on the Borderlands 1983 game has a Spelljammer connection (the heroes accidentally opened a portal and a spelljamming ship crashed through it). That’s on top of an Underdark megacorp rebuilding the keep, the Cult of Evil Chaos doing chaotic-evil things, an unknown party looking for a mysterious wizard that the paladin devoured while in wererat form, the monster tribes in the caves looking for the Eye of Gruumsh, and all sorts of ancient, world threatening knowledge being unearthed from the Cave of the Unknown (aka the Bloodstone dungeon).
I should add that in maybe 20 sessions, neither of the two groups who played in this world ever set foot in the Caves of Chaos… =D
Actually I’m having a lot of fun trying to tie in all these ideas into the world. But I think I’ll silence the writer in me and stop looking for an overarching plot. If only for sanity’s sake.