This Sunday, we will play our second Microscope session, and our “points of light” inspired setting will then begin come new year.
I’m so excited! Currently, I “persuading” the other players that the game will be far more interesting if I’m mean when making hard moves.
So far they’re taking the bait. Especially one of them, who usually doesn’t like that kind of “consequence play” as he calls it. He consider it a kind of “gotcha” type play.
He was easily convinced, when I said that earning your loot (and continued existence) was much more satisfying than the adventure being a “cake walk”.
I can’t wait to finally getting started on this game. An actual campaign. 🙂