Playing the homebrew Gladiator class as an Ogre, dropped d10+d6+d4+2 damage for 18 total damage in one shot with a…

Playing the homebrew Gladiator class as an Ogre, dropped d10+d6+d4+2 damage for 18 total damage in one shot with a…

Playing the homebrew Gladiator class as an Ogre, dropped d10+d6+d4+2 damage for 18 total damage in one shot with a punch dagger. RAWR.

7 thoughts on “Playing the homebrew Gladiator class as an Ogre, dropped d10+d6+d4+2 damage for 18 total damage in one shot with a…”

  1. Hmm. I think the punch dagger might be the one questionable bit there; otherwise, it’s on par with how much damage the Thief puts out with a 10+ result and Backstab. (I used the Arsenal to add 1d4 damage, and picked to take 1d6 extra from a 10+ on Hack and Slash.)

  2. It’s the arsenal move that I think is too powerful; I ran a game a while back, and the gladiator was an arsenal generating murder machine! They put out more damage than anyone else in the party, and just chewed through standard enemies. Was an awesome game though, everyone loved their grandstanding 🙂

Comments are closed.