Monsters on the fly?
Do you have a shorthand method for generating monster stats quickly, in the middle of an encounter?
I really dig the fiction-first Q&A method described by the book, but I like to maintain eye-contact with the players as much as possible. I come from playing Tunnels & Trolls, which shares with Dungeon World a fiction-first notion of monster abilities, without formal moves and tags. But monsters in T&T have a single stat, called a Monster Rating, which makes it super easy to make them right when you need them.
Up to now, I’ve always found the stats I need for impromptu encounters right in the rulebook: It’s not hard to grab a monster and change one or two moves and the description as needed. But unless the page is bookmarked, it’s not much faster than using the questions.
Maybe there is no faster way. I understand that the description alone may be enough for a session or even a whole campaign, depending on what the players do. If you have a strong image of the monster and it’s goals and behavior, you don’t need a formal list of moves and tags to wing it. The stats are the choke point—not because there are a whole mess of numbers to worry about, but because they each depend on the whole gamut of questions.
This isn’t much of a problem, I’m just curious what other GMs do! 😉