The evil fighter, the neutral wizard and the good paladin had a total fight last session and they actually split up in three different directions, distrusting each other!!! After having prevented a war between the Submerged Kingdom and the surface populations, the wizard was attacked by a triton assassin paid by an evil noble triton who actually wanted the war to happen. The paladin and the fighter came in time to save him, but the wizard demanded to let the assassin live to force him to testify against the evil noble; the paladin (who had to honor his Valor vow) hesitated because he wanted the triton to pay for his crimes and didn’t trust the submerged kingdom to believe them, you know, them being despised surface people against their own nobility. That’s when the evil fighter ended all arguments by slaying the assassin uncaring of the other characters. It’s the first time it happens something so extreme since when I’m playing DW, it was tense but I’m super excited. Next time, I had ideas to continue the game where it ended, with all three pursuing different goals (the paladin investigating for whoever killed the triton king’s daughter, enraging him and almost causing a war; the wizard looking for ingredients for a ritual; and the fighter looking for magical weapons to melt in his signature weapon), however mixing and matching so that everyone finds what another is searching, and going hard with the moves to let the characters (not the players, they already know it!) realize that they are lost without their allies.
Do you have similar stories to share? Did your party ever actually split up?