I’ve been running one-on-one sessions with my wife so we can get the hang of DW before porting a 4e campaign over. However, I keep running into a problem that I’m hoping someone has advice on: when I ask my wife “what do you do,” she freezes. She goes to her character sheet (as you would with D&D) and seems not to be able to just go with the fiction and build on it. In our D&D game, she would all the time want to do things the rules don’t allow for, etc., but now that we’re bringing in a game that WANTS her take the reins, it’s like she doesn’t know what to do. I’ve told her to start with the fiction, just tell me what she wants to do, and the moves will follow from there if triggered. I’ve tried to convey that her imagination is the limit (especially as she’s playing a wizard right now and has access to rituals in places of power). I’m sure she’ll get it and be very good at it – she actually loves a fairy-tale like epicness to stories – but right now she’s having a hard time letting go and just going wild in the game world.
Has anyone else here had a player that hit this wall? How did you help them grasp the game? I’ve sent her the link to the DW Guide (very handy!) but not sure she’s read it. It’s bound to be a limitation on my part (in conveying a fantastic enough world) as I’m also learning, but I have an easier time pulling things from my posterior because I’ve always been a GM/DM. Thoughts? Any help? Thanks in advance!