On writing moves:
Some moves are purely mathematical: When you do x, roll+y and on 10+ take z
(Ok the x is a fictional trigger and not maths, but y and z are.)
Other moves dictate fiction:
When you do x, roll+y and on 10+ you mother in law comes screaming out of the house with her broom and eleven cats and charges the villian.
My gut feeling is that moves should change the direction of the fiction without dictating the fiction. In other words: They are triggered in the fiction (“When you”) and then drastically determine the direction of the fiction (Roll+y) but they should not tell the story itself. The story should be a continuation of the fiction that triggered it.
I find it difficult to put into practice. For one, purely mathematical moves look boring on paper.
Or am I barking up the wrong tree?