Some thoughts I had today on leveling and advanced moves.
I am wondering what the advantages of having a distinction between moves that are 2-5 moves and moves that are 6-10 moves are. I am unconvinced it is superior to eliminating that distinction and just letting the player choose any of the advanced moves on level up.
I think if you just looked at balancing your moves, it wouldn’t be a problem to eliminate that distinction. Additionally it would go even further on the idea that in DW characters level horizontally rather than vertically.
I think I am going to test this out. Any thoughts?