Bringing back a thing from a few months ago for #wizardweek.
Originally shared by Craig “Tezrak” Hatler
Spell Research (Wizard Advanced Move for levels 6-10)
When you consult far-flung curiosity cabinets, kibbutz with exotic arcanists, and filch half-finished manuscripts from rival eldritch masters in an effort to discover a new arcane formula, draft a magical effect not covered by an existing spell. Work with your DM to determine this new spell’s level. Roll +INT : On a 10+, you can add the new spell to your spellbook and can prepare it as you would any other. On a 7-9, the spell counts as one level higher than what was agreed upon. Regardless of the result, spend a number of XP equal to the level of the spell.