I played Monster of the Week last weekend. It has a “Manipulate Someone” move similar to DW’s Parley move. However, in addition to the rules for NPCs, it has rules for manipulating PCs:
For another hunter:
• On a 10+ they mark experience and get +1 forward if they do
what you ask.
• On a 7-9, they mark experience if they do what you ask.
• On a miss, it’s up to that hunter to decide how badly you
offend or annoy them. They mark experience if they do not do
what you asked.
I found this rule to be a lot of fun, and wondered a) why isn’t it in DW? is it because there’s already a lot of XP given out for misses? or because this takes the focus away from smashing the doors and storming the dungeon? and b) could this be incorporated?