Question: Some people have wondered about the utility of a weapon tag like “Messy”, which has no tangible in-game effect. If given a choice between it and, say, Piercing 2 or +1 damage, why choose it?
Solution: “Messy” weapons allow the attacker to reroll any natural 1 on their damage die. Keep rolling until something other than a 1 is rolled.
What do you think?