So, how does the reach tag work in actual play?
In the hands of a PC? This is how I do it. I’d be curious to hear if someone has another way:
On a 10+ deal damage and the enemy is still at reach. (They could, of course, move away.)
On a 7-9, deal damage, or keep them at reach.
On a 6-, the GM makes a hard move. Deal damage, disarm, etc…
What about in the hands of an NPC?
Defy Danger to get past:
On a 10+, you close to close or hand.
On a 7-9, you stay back or take damage and close range.
On a 6-, you generally take damage and stay at reach.
By generally, I mean of course that other moves are available to the GM.