I’ve been having a random thought on dueling – as in a formal combat rather than general hank and slash. (Warning very heavily inspired by LO5R)
Challenged chooses to start or not.
first character chooses a difficulty up to 5
Second character can either raise by up to 5 or allow the first character to roll.
This continues until one of the characters allows the other roll.
Roll 2d6+ level if higher than the difficulty then a hit is made and damage is normal character level + difficulty.
If the character misses the other character then rolls against their highest bid, if successful the damage would be normal base + difficulty.
If both fail then they both inflict their normal basic class damage (no modifiers, ignore armour).
At this point the one hit can choose to offer an apology, surrender etc otherwise they will reset for another round. If both fail it will take both to agree to reset for another round
This of course will lead to a compendium class that will specialise in dueling…..