I’m currently reading a book called Play Unsafe, by Graham Walmsley. (Wauw, just realized he was in one of my circles, lol)
It’s a brilliant book so far, and one thing he mentions is that we should build on the ideas of others by saying “yes, and…” and stuff like that.
I had a funny thought when reading this, and it was that moves in PbtA games actually do this. All of them are typically either a “yes” result on a strong hit, or a “yes and” on a weak hit.
Just a thought I wanted to share.