I’ve been wanting to write something Dungeon World related on my blog.

I’ve been wanting to write something Dungeon World related on my blog.

I’ve been wanting to write something Dungeon World related on my blog. I love writing there, but I haven’t got a clue what to write right now though. Strangely, nothing comes to me at the moment.

Does anyone have an idea, something they’ve wanted to see a breakdown of or discussion about? It would be cool with some input here 🙂

6 thoughts on “I’ve been wanting to write something Dungeon World related on my blog.”

  1. Mathew Mailer , someone already did this. I think it’s called “Number Appearing” and it was posted here recently. It looked pretty darn good.

  2. There is huge potential to explore a monster archetype as a playbook, and it was what inspired me to make the Fae and the Giant.

    I think general discussion about how flexible and comprehensive the playbook model is for describing characters, and dramatically changing the shape of a game’s fiction is also worth exploring.

    The benefits and pitfalls of making an archetypal playbook, and why this works so well for games powered by the apocalypse.

    Just the power of a single sentence fictional trigger can be so evocative, that it can set so much of the tone for a game, which makes word choice, and crafting with language feel so much more rewarding than other systems. Add this to the flexibility of 3 theirs of outcomes that are equally fictional, and its tinder for the fires of imagination.

  3. Kasper Brohus I’ve been interested in seeing Inverse World style drives moves for the base classes, to replace alignments, but I don’t have the time to try and create them myself.  If you want to have a go on your blog, I’d love to discuss your results.  

Comments are closed.