Alternative way to do a Comp Class
In 3.5 there is a class that slowly turns you into a Drider like Monster. I wanted to combine this idea with the werespiders of oWoD Werewolf somehow. They had the creepy ability to turn into a swarm of spiders and survive that way. That got me thinking.
Could this class give you a new last breath type move where every time you die on a 7-9 you get a new spider-like feature but also transform physically until you are no longer human/dwarf/elf/whatever. You only get new powers when you die and then they turn you into a monster.
Would that be okay to not charge you for extra moves?
Alternatively on a 10+ on the new last breath move you choose a new power/transformation, on a 7-9 the GM chooses.
Okay design space?