I figure posting here can be like Spouting Lore, and as I don’t have much experience, in this case, I need all the Lore I can get.
I’m thinking about expanding on a setting idea for a mildly hacked version of DW in which all of the characters play (Gnome7’s latest version of) The Mage playbook. Rather than limiting character class by playbooks, the limiting factor would be one Mage of each Spell Focus and each Focus has it’s own House.
My initial idea for the setting is that the Mages start in the capital city of a Magocracy, in which all the Houses are represented and all members contribute to a ritual that counteracts or somehow monitors magic use in the city in an effort to maintain the peace. However, I’d be interested in what you and my players have to say.
Characters would probably have lots of hirelings (grogs, anyone?!).
It could include some PvP depending on if the players choose to oppose each other or cooperate. So, I’d need to establish how to handle that. The medium (for me, anyway) would be PbP, so keeping things separate between factions wouldn’t be a problem if the game went that way.
I think this could be interesting, because there is lots of room for intrigue, in-fighting, competitive treasure hunts, and who knows, eventually, all out warfare.
So, in addition to any ideas about PvP and the setting, and actually more importantly, does this sound interesting and worth exploring?