So here is my problem with Dungeon World
Greetings people, most of you know me as a fan of the system, someone that has a good grasp on what it’s about and how you use it. I think i give quite good avice on here and DW is certainly a system i really like.
So why am i more interested in AW and Monsterhearts despite having not much experience in either genres?
They promote roleplaying.
hey hey stop it right here,
roleplaying is not only talking in character – that is for sure. DW is totally cool in making you make choices for your character and defining him trough play.
Still, in AW or MH you need to talk to people way more then in DW. It’s about Community and Interpersonal Drama as much as it’s about cool action. You have more things that make you relate to other people and interact with them.
Now i know that DW is basically fantasy-action-movie World and not Song-of-Ice-and-Fire-and-Intrigue-World.
Having a focus on making people talk in character to each other and NPCs is much harder to do in DW.
You can do all those things but it’S not as much regular part of play.
Do you agree?
That is why i played AW with my group, to get them to stay in character more and interact with people. We played Mouse Guard before and that game is a bit more about community and interacting but a lot of the time you are out in the wilderness and only need to talk in your patrol (and a lot of stuff can be done OOC). So we played AW and we had lot’s of this stuff.
How do you get interacting in character more into DW?