GMed a first session last night and got stumped a couple of times. In particular, how do you handle misses on moves like Spout Lore? I tended to use “reveal an unwelcome truth” or “show signs of an approaching threat” and add a new dangerous element that they recalled was connected to the situation. Not many of the other GM moves seem to apply when the character hasn’t done much but think and maybe consult some books. And the outcome still feels somewhat like a success for the character, since they recalled something useful… in the sense that they know about a danger that didn’t exist before.
What other things should I be considering?