So my first game involving the Planarch Codex went rather swimmingly, we started off with the Indigo Galleon intro adventure but by the time our group sorted out the situation with the dread captain Hobart, the octopus-men and the Imperial soldiers I was left with nothing much to do with the abandoned dwarven mine part of the adventure, but they still knew it existed and wanted to investigate anyway… time to drop in Dis!
So rather than the escapee pirates the adventure originally calls for, they find the place filled with the curious inhabitants of the Ravenous City, a diverse bunch indeed and much more fun to describe than regular old pirates. A pair of sibling elf/shoggoth hybrids were particularly noteworthy. Fortunately, the party paladin had taken as part of his quest to investigate the mine the power to transcend language and after a few bloody misunderstandings were able to ascertain that the people of Dis were not actively hostile, despite their monstrous countenances. Rather they were just in the process of looting the abandoned mine before it was fully consumed by Dis and became part of the Sultana’s realm and subject to her laws (of which prohibition against looting is one).
As the villagers they had just saved from almost certain poultry, nay, calimari, still used the mine as a shelter when the octopus-folk got irate, the party was needless to say a bit put out at the idea of it being swallowed off the map by a hellish multiplanar urban organism and set out to bring their complaint before the Sultana. So, after perusing the impromtu mining/looting/thrift store operation that the Dissians had opened up (and joining in on the action themselves, getting into a few fights for claim-jumping, most of which ended in fisticuffs rather than blades), they sallied forth through the portal at the very bottom of the complex and met with one of the Sultana’s mysterious Road Wardens who agreed to carry their petition and would meet them in three days to be brought before the Sultana to make their case.
I have to say, I absolutely love the Planarch Codex and Dis in particular, I’ve been throwing in bits of everything from Perdido Street Station to Imajica and Planescape: Torment and it all works, the world building is going swimmingly and I’m looking forward to seeing what happens next. This DW game has been the best game I’ve ever GM’d by a country mile, both I and the players are having a blast with it.