So I just downloaded the adventures in “Within the Devils Reach” which seem pretty solid, I intend to write a full…

So I just downloaded the adventures in “Within the Devils Reach” which seem pretty solid, I intend to write a full…

So I just downloaded the adventures in “Within the Devils Reach” which seem pretty solid, I intend to write a full review on them if anyone’s interested.

Reading them got me thinking as to what other ways you could present a Dungeon World adventure given its fairly loose “play to see what happens” philosophy.

If you were to buy a published adventure for the game what things would you get the most use out of, and what things would you scrap or prefer to improvise?

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