I was wondering something. It’s a bit cheesy, I know, and I haven’t tried a game where players did it, so it’s more of a theoretical problem.
The bard can play his instrument to heal the wounds of others. The heroes are in a relatively peaceful environment. What would the consequences be when he gets a partial success when making an Arcane Art move?
You can only drop random encounters on them so many times before immersion breaks in two, especially when they are in a safe environment.
I could of course just allow it, having the bard heal the entire party every time they are “safe”, but it strikes me as dumb since it removes the need for the Make Camp move. Unless of course the idea behind this Make Camp is to let all groups have healing readily available, albeit at a time cost (as well as the negligible cost for rations).
How would you deal with it?